Weapons

Weapons are the most important part of Forts. Indeed, they let you attack your opponent, in order to kill them.

Main info
All weapons need time and resources to be built, but also to be fired. Once fired, they need some time to reload before firing again.

Most weapons require Technology in order to be built. The best the weapon is, the more time and resources you need to build it, because of the tech tree.

Without any Technology, you can build 2 weapons, that are relatively light :

MG (Machine gunner) => Minigun

Sniper => AP Sniper

The Workshop then gives you access to 2 other weapons, that are incendiary-based :

Mortar => Heavy Mortar

Swarm Missiles => Warhead

The Armoury gives access to 2 "support" weapons :

Flak => Shotgun

EMP Rocket => Heavy Rocket

The Munitions Plant, which requires one of the 2 above tech, unlocks 2 cannon-based weapons :

20mm Cannon

Cannon

The Factory, which requires one of the 2 first tech, unlocks 2 beam-based weapons :

Firebeam

Plasma Laser

The first 6 weapons can be upgraded into different weapons, that have the same style but fit a different purpose. The upgrades are written above next to the "=>" symbol.

Other info
Weapons can be grouped, using the ctrl key and a digit to save the group, the digit you used being the hotkey to restore the group. Pressing twice the hotkey will put your camera back where the camera was when you saved the group, pressing it 3 times will also restore the position of your cursor when saved. Shockenaugh can make groups of 4 weapons.

In each of the weapons' pages, there will be an infobox referencing the damage that weapon deals. It is the amount of damage the weapon would deal if all rounds hit a single target. Know that each weapon has a damage bonus when shooting on another weapon. It also gets a damage bonus if it goes through a firebeam, and sets fire. Damage will be displayed as such : normal damage/weapon damage, and the same for flaming projectiles.

Cannons can be changed orientation via Ropes shenanigans, making it a "T3 mortar", which is basically a cannon shooting upwards.

Technically, any weapon can be T3d, using Ropes. But this tends to only be good with cannon-type weapons.

Each weapon has a strength, and a weak point. Learning how to use strengths and opponent's weakpoints is the best way to win.